function setup() {
createCanvas(windowWidth, windowHeight);
frameRate(20);
rectMode(CENTER);
noStroke();
}
function draw() {
background('#FFFCF9');
fill('#FF6978');
const noiseScale = 0.0025 * frameCount;
const positionLevel = 1000;
const sizeLevel = 500;
const x = positionLevel * noise(noiseScale + 100);
const y = positionLevel * noise(noiseScale + 500);
const h = sizeLevel * noise(noiseScale + 5000);
const w = sizeLevel * noise(noiseScale + 8000);
rect(x, y, w, h);
}