function setup() {
frameRate(26);
createCanvas(windowWidth, windowHeight);
background('#EFD9CE');
}
let previousX;
let previousY;
function draw() {
if (previousX !== mouseX && previousY !== mouseY) {
fill(random(0, 255), random(0, 255), random(0, 255));
circle(mouseX, mouseY, random(30, 100));
previousX = mouseX;
previousY = mouseY;
}
}
function keyPressed() {
background('#EFD9CE');
}